Human beings have evolved greatly over the course of time. A major appreciation behind the evolution is accredited to learning. Learning is the process of acquiring new or modifying existing, knowledge, behaviors, skills, or values, along with the evolution of the biological and technological world, the concept of learning has also evolved.
The classical ways of learning and training have shifted from generic and classical mediums of learning to more digital and user-focused learning. One type of learning that has emerged from the developments around the world is learning experience; learning experience is basically learning from the experiences that one faces. Experiences have always influenced and modified the values and behaviors of human beings. Learning occurred through experiences is known to be more permanent than others.
Learning Experience Design
The rise of technology and exclusivity has introduced Learning Experience Design. Learning Experience Design is a cross-section of Instructional Design (ID) and User Experience (UX). Learning Experience Designers aim at providing more user-focused experiences and designs in order to achieve the learning and task goals more efficiently and effectively.
Learning Experience Designers have two major orientations – Human-centered and goal-oriented. The entire experience is designed based on the users and the goals they are trying to achieve. This way the Learning Experience Design is more specific than the generic learning through digital portals.
Learning Experience Designers pay a lot of attention to make the learning experience more human-centered. The designs made are not randomly selected or used on a trial and error basis for a group. The designs are well conceptualized by the Learning Experience Designers.
They select their target audience and study the individuals to a great depth. The values important to the individuals are merged with the learning experience to connect with the user on a personal level. Designs are also goal centric. Learning Experience Designers coordinate with other teams and individuals to narrow down the desired goals; goals are the result of the experience. It is through the goals that the medium of technology, the strategy of learning and the intensity of the experience is determined.
They are fueled by innovation and creativity and thus the designs made are vibrant and influential. Nonetheless, there is a rough framework that the designers follow. They begin with a Learning Experience Design Plan which includes the design interfaces and user interaction strategies, and then they move onto understanding their learners and the factors that motivate and influence them. A plan always includes the budget, time available, technical architecture and other such details. After this, the Learning Experience Designers then form design and conduct a series of testing-editing-retesting.
These designers are the trainers and educators of tomorrow. Such learning experiences are not just aimed at improving corporate training but also to enhance the standards of individual task-based competencies. Learning Experience Designers are thus the individuals who hold the learning experiences of the future in their creative, artistic and innovative hands.